![]() So they would not like to play on servers that cause more tension and risks to be unable fly smart manner. In the future dynamic campaing such functions should be there for servers to enable (notice, not enforced for everyone) so that players need to be careful not to be shot down or do anything foolish.Ĭommon thing is that players who enjoy from start -> die -> respawn -> die -> respawn -> die process are those who have low patience and high tolerance to rage when they don't get to play as wanted. Too many destroyed planes (crashed, shot down etc) = No playing for X hours. MIA = No playing before pilot is returned by SAR That is what DCS servers should be able to offer from the start. It is not fun to be killed early and can't participate anymore for 30-60 minutes. There are different ARMA communities, even such where you have only one life and then you are out. ![]() "When you're the first to die in your PUBG squad - Ghost": The majority of servers compete for the lowest common denominator If you came here expecting the DCS community to be appreciably different, sorry to disappoint you )
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